I’ve finally received the Female anatomy figure from AnatomyTools.com this morning, which is fantastic!
I’ve been waiting for this figure for ages! The male one I’ve had for about two years has proven to be a fantastic anatomy resource and has helped me tremendously in my work. So, naturally, the female one, which covers skin and flesh (the male one covers bones and muscle) should also be helpful in many ways. Still, they make a fantastic couple together
They’ve improved the detachable limbs tremendously, they have magnetic joints, so they don’t require almost no effort in order to pull them apart, which is fantastic (that was one little drawback of the original Male figure). They used a slightly different paint color, but that doesn’t matter that much actually. But overall, the figure is fantastic. Detailed and just gorgeous!
Unfortunately I don’t have enough room on my work-desk for her right now, but thankfully we’ll be moving out to a house soon, so this will be a non issue. Anyways, I highly recommend these figures for anyone interested or in any way concerned in the human anatomy, these have proven to be really invaluable to the work I do (riggin, char. development etc…) and to the work my peers have been doing (modeling, texturing, concept design etc…). They are not exactly cheap, but definitely affordable, at least in the V.1 version.
American kitsch at its best…
If you haven’t seen this orgasmic ILM showreel, GO SEE IT NOW!
It’s simple, if you ever want to even think about calling yourself a VFX artist, forget about it! unless, of course, you work at ILM, in that case I bow down and disappear silently…
I’ve seen it twice already and once I get to the US (for this year’s Siggraph), I’ll go see it at a local IMAX as I feel it’s my duty as a VFX artist wannabe to honor this work of pure CG awesomeness in 4K!
Hats off to all those involved in making this VFX masterpiece… :bowdown:
I know… I know… terrible…
But hey, I got so pumped up by Diablo 2 I couldn’t have resisted! :love:
I’ve always admired and loved the beautiful art of Blizzard’s World Of Warcraft (or any other games, really), and now I have a chance to play this beautifully crafted, amazing, game. Even though I’m definitely not a “hardcore gamer”, but rather a “casual player”, I still think it’s worth the buck to play this game every now and then. Right now, I suck real bad even 13 year old kids laugh at me, but I’m enjoying myself in the game. And, of course, I’m playing with my girl. Both warriors and a few friends of ours are some other classes (don’t really know which). Tons of fun!
If you have a few dollars to spare on relaxation and fun, I highly recommend World Of Warcraft!
I’ve gotten sick of the defaultly setup auto-indentation in MAXScript Pro Editor as I’m too used to the old-school MAXScript editor found in Max prior to 3ds Max 2008. Thankfully, since somebody at Autodesk had the brightest idea of implementing a very well-known and well-used Scintilla based text editor, we’re allowed to tweak and change any of the editor’s settings to our liking!