If you don’t know Rammstein already and like industrial metal, hard rock and similar genres, then this is your band of choice!
It is true, this year’s siggraph, possibly plagued by the challenging economy, is quite dissappointing.
Old friends are not here, many of the companies I look forward to checking out are not on the exhibition floor (Pixologic, The Foundry, SouthPaw, Gnomon, Boxx etc…), the newly released major applications from major players (Autodesk) are really weak.
Everyone keeps repeating that it’s not only due to the economy, but also due to the location. New Orleans isn’t really the hottest place, in terms of CGI technology. Also, everyone keeps saying that the next year’s Siggraph, hosted in L.A., will be huge, which is understandable and easy to believe.
The conferences were sweet as well as the user meetings, so thankfully this doesn’t show signs of the falling trend in recent years.
Well, we’ll see. I should have some photos from the show tomorrow, so I’ll treat you with a few actual views.
Following the announcement, Autodesk revealed the 2010 product line.
Hands down, the updates are really not about new big features at all, this time. Well, maybe except for Maya 2010, which’ll, for the first time in years, come in one version only, just Maya 2010, no Unlimited or Complete (which was confusing anyways) and will include Toxik (altough called Maya Composite) and MatchMover.
I still haven’t seen any presentations of these new features, but I’m really looking forward to that. Even though I really dislike the idea of having Toxik inside of Maya by default. I never liked that compositor, always felt very “Flame-ish” and therefore “odd” to me, being used to Fusion or Nuke. But still, I’ll save my judgement after I see a demo.
Autodesk also announced a 3ds Max 2010 SP1 release, which is always good
, if it wasn’t for “subscribtion customers only”, which is, in my opinion, bullshit!
Then Softimage 2010 with some minor additions and bugfixes. Notably f-curve editor really needed that sweet touch and Scintilla, which I really felt in love with after it was included in 3ds Max, is also a very nice additon.
They’ve also announced digital production Suites, which seem to be a great idea, possibly taken from Adobe, that you’ll be able to buy a bundle of 3ds Max/Maya, Motion Builder, or even 3ds Max/Maya, Motion Builder, Mudbox. If the prices are “reasonable”, I’m sold!
As I’ve said, I’ll wait for tomorrow’s demos to pass my judgement on these new releases, so, stay tuned…
Here we go!
Yeah, finally, after a year, one of the biggest and, arguably, most important CG conferrences is open in New Orleans.
I’m lucky enough to be able to attend and see what’s up and what’s comming in the following years in the industry. Also, I’m proud to be a part of the Cebas group that’ll be showing off some of the new, hot stuff from Cebas at their booth, so if you’re around, drop by and say hi
I’ll go see some conferences today, but tomorrow, I’ll be on the exhibition hall.
That’s right, folks! I’m coming this year!
I’ll make a quick, 3 day, stop in New York first, but then I’m all New Orleans! My plane is leaving tomorrow at 11:15am from Prague to JFK.
I’m especially looking forward to the digital workflow and pipeline presentations and products. Then I’m going after entertainment and advertising systems and, of course, Eyeonline’s and The Foundry’s new additions to the compositing mill. Maya 2010 migh also be fun.
So, anyways, if you’re going to visit Siggraph this year, stop by Cebas’ booth #3207 and say hi, or just enjoy the demos of finalRender we’ll be doing at the booth
SideFX Software has announced an immediate release of Houdini 10 a very, very promising release to say the least.
I personally don’t use Houdini in my pipeline as I don’t do much of VFX work (explosions, fire, smoke, fluids etc…), however, Houdini is such an amazing package it deserves a spot here! Definitely give Houdini a try, it’s a very complex and difficult to master package, but once you get your head wrapped around it, you won’t have a problem finding a very good spot at the most amazing companies in the world.
I’m downloading Houdini as I type…
Yesterday, Autodesk introduced a new version of 3ds Max 2010 with its flashy new features, one of them, most noticeable, is the introduction of Ribbon as well as direct integration of beloved PolyBoost, now called Graphite Modeling Tools.