This film has to be seen at least two times! I’ve seen it three times already and I’ll be going to see it at least once more again. The experience is mind-blowing! This is, simply put, the best movie I’ve ever seen.
The first two times I went to see the standard, “2D”, version of the film, which was in the original audio. And it was massive. But today, I’ve seen this masterpiece in IMAX in 3D, which seems it has always been meant to be seen like that. And I must say, the visual orgies are overwhelming! I was sitting there (in the very center of the movie theater), mouth and eyes wide open with goosebumps all over my body. Pandora completely grabbed me and didn’t let go until the final credits showed up. It was this massive!
The only drawback was the Czech dubbing. It wasn’t bad, but I’d rather see the film with the original sound. Unfortunately the dubbed version is the only one available for IMAX in this country. But still, since I’d already seen it in English twice, it wasn’t such a big deal after all.
Anyways, if you haven’t seen this movie in IMAX yet, BOOK YOUR TICKETS NOW!
It is true, this year’s siggraph, possibly plagued by the challenging economy, is quite dissappointing.
Old friends are not here, many of the companies I look forward to checking out are not on the exhibition floor (Pixologic, The Foundry, SouthPaw, Gnomon, Boxx etc…), the newly released major applications from major players (Autodesk) are really weak.
Everyone keeps repeating that it’s not only due to the economy, but also due to the location. New Orleans isn’t really the hottest place, in terms of CGI technology. Also, everyone keeps saying that the next year’s Siggraph, hosted in L.A., will be huge, which is understandable and easy to believe.
The conferences were sweet as well as the user meetings, so thankfully this doesn’t show signs of the falling trend in recent years.
Well, we’ll see. I should have some photos from the show tomorrow, so I’ll treat you with a few actual views.
Here we go!
Yeah, finally, after a year, one of the biggest and, arguably, most important CG conferrences is open in New Orleans.
I’m lucky enough to be able to attend and see what’s up and what’s comming in the following years in the industry. Also, I’m proud to be a part of the Cebas group that’ll be showing off some of the new, hot stuff from Cebas at their booth, so if you’re around, drop by and say hi
I’ll go see some conferences today, but tomorrow, I’ll be on the exhibition hall.
I received a word, that the 3ds Max 2010, Advanced to Expert book, I’ve contributed to (1 chapter + a tech. review of the MAXScript Chapter), had been sent to the printer and thus is on schedule to be ready for shipment in August! This is great news and I’m really looking forward to the publication (I’ll receive a copy of the book, which is awesome ).
If you’re still hesitant to preorder, 3DATS has put up a few pages from each of the beefed-up chapters for your viewing pleasure, go see them on the book’s page.
But if you want to stay on my blog here are the direct links for you:
The full table of contents in PDF
The sample pages from all of the 20 chapters, also in a PDF
I very highly recommend this book for any advanced (not limited to 3ds Max) user, from what I’ve seen, it’s a massive publication full of the juiciest information on the subject. If I didn’t receive a complimentary copy of the book, I’d have preordered one as well as there are some chapters I’m particularly looking forward to read (Color Management, Compositing, Managing Large-scale Projects and pretty much the entire sixth part of the book).
For only $99.90 USD + Shipping, this is a bargain! Coz’ remember, education is the only thing nobody can take away from you
I was lucky enough to have been picked as one of the authors for 3dats’s new book, titled: 3ds Max 2010 Architectural Visualisation, Advanced to Expert.
My chapter was on advanced techniques of UV mapping and unwrapping. I covered stuff that I haven’t seen anywhere in a book or a tutorial, so it should be pretty exciting for those, and especially for those, who do not like UV mapping (I guess, 99% of all artists? )! Yes, you should go buy the book and read the chapter (of course there are tons of quality information from other authors), since you’ll get to know how UVs work, what are the common mistakes and pitfalls when UV mapping and mainly, how to spend as little time and effort UVing your complex meshes.
The book is chock-full of very high quality stuff, from what I’ve been able to see so far, which also makes it one of the most advanced topic book on the market I know of. It has been put together by 20 expert authors, writhing each individual chapter, to ensure you’re getting the best info from some of the best artists in the industry!
The book is up for a preorder now, for about $99 USD + Shipping and I think this is a bargain, considering some training DVDs from one author on one topic cost about as much. This is a great deal and if you ask me do yourself a favour and preorder the book today!
If you haven’t seen this orgasmic ILM showreel, GO SEE IT NOW!
It’s simple, if you ever want to even think about calling yourself a VFX artist, forget about it! unless, of course, you work at ILM, in that case I bow down and disappear silently…
I’ve seen it twice already and once I get to the US (for this year’s Siggraph), I’ll go see it at a local IMAX as I feel it’s my duty as a VFX artist wannabe to honor this work of pure CG awesomeness in 4K!
Hats off to all those involved in making this VFX masterpiece… :bowdown:
The best mobile phone you can get! Sure I’m a bit biased as I really dig HTC’s phones, but this one is truly remarkable!
I used to own TyTN II, then I bought a lower-end S730 smart-phone, but now I went back to touch enabled pohnes with this one. Not only does it have a huge screen with absolutely awesome resolution (800×480), which is even suitable for more demanding tasks, such as remote desktop administration (checking on your render machines while on the go is just the thing that gets you the chills, if you’re geeky like me ). Also, since it’s a WinMo device, there are tons of apps. you can use for your daily work! I couldn’t live without Total Commander for example or XnView! Also, other apps that take advantage of the G-Sensor, like a compass, level or a protractor, very handy!
I like Logitech products, I love my MX1000 mouse and I love the keys layout my keyboard had. Which actually turned out to be a problem when I started looking around for a keyboard to replace my current, classical old, keyboard. The thing is, Logitech made some keyboards with a specific layout I grew used to for the past years I’ve been typing on it. Especially when scripting, you get used to the Tab placement, the strangely sized Enter as well as the size and placement of Shift and other keys. This was a bit of a problem as most keyboards out there, including those from Logitech, didn’t have this same layout, which bothered me. Even more so when I wanted an illuminated keyboard.
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Some time ago I was looking for a specific software that’d allow me to review, convert, manage and compare my footages, be it frame sequences or AVIs, MOVs etc… I was really getting sick of RAM Player available in Max. First of all, you had to have Max running in order to load up a few files in the sequence viewer and secondly it didn’t provide the necessary tools that I needed. So I jumped on Google and searched for some sequence players/viewers. After some time I stumbled across several options, which names I don’t recall, unfortunately, so I reviewed some of them and found them kind of lacking in features or difficult to operate or way too resource demanding (for a simple program that loads up sequences, 200MB isn’t really necessary). I wished there was a single piece of software that’d merge the best features of those I reviewed together in a simple, yet powerful, user interface.