2009 retrospective

loocas | miscellaneous | Friday, January 1st, 2010

2009 Resolution Banner

So it’s over again! Another year has passed through like thin air and we’re faced with new challenges, new projects and new goals. Again.

Here’s my retrospective on the goals I’d set for myself in the beginning of 2009:

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Liebe Ist Für Alle Da

loocas | miscellaneous,opinions | Wednesday, October 21st, 2009

My Rammstein Collection

I’m a huge fan of Rammstein and I have to say that their last album (that I just got today), Liebe Ist Für Alle Da, is no short of awesome!

If you don’t know Rammstein already and like industrial metal, hard rock and similar genres, then this is your band of choice! ;)

Siggraph 2009 in pictures

loocas | miscellaneous,photos | Wednesday, August 19th, 2009

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Siggraph 2009, dissappointment

loocas | miscellaneous,opinions | Wednesday, August 5th, 2009

It is true, this year’s siggraph, possibly plagued by the challenging economy, is quite dissappointing. :(

Old friends are not here, many of the companies I look forward to checking out are not on the exhibition floor (Pixologic, The Foundry, SouthPaw, Gnomon, Boxx etc…), the newly released major applications from major players (Autodesk) are really weak.

Everyone keeps repeating that it’s not only due to the economy, but also due to the location. New Orleans isn’t really the hottest place, in terms of CGI technology. Also, everyone keeps saying that the next year’s Siggraph, hosted in L.A., will be huge, which is understandable and easy to believe.

The conferences were sweet as well as the user meetings, so thankfully this doesn’t show signs of the falling trend in recent years.

Well, we’ll see. I should have some photos from the show tomorrow, so I’ll treat you with a few actual views.

Siggraph 2009

loocas | miscellaneous,opinions | Monday, August 3rd, 2009

Siggraph 2009

Here we go!

Yeah, finally, after a year, one of the biggest and, arguably, most important CG conferrences is open in New Orleans.

I’m lucky enough to be able to attend and see what’s up and what’s comming in the following years in the industry. Also, I’m proud to be a part of the Cebas group that’ll be showing off some of the new, hot stuff from Cebas at their booth, so if you’re around, drop by and say hi :)

I’ll go see some conferences today, but tomorrow, I’ll be on the exhibition hall.

The journey to Siggraph 2009 begins…

loocas | miscellaneous | Wednesday, July 29th, 2009

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That’s right, folks! ;) I’m coming this year!

I’ll make a quick, 3 day, stop in New York first, but then I’m all New Orleans! My plane is leaving tomorrow at 11:15am from Prague to JFK.

I’m especially looking forward to the digital workflow and pipeline presentations and products. Then I’m going after entertainment and advertising systems and, of course, Eyeonline’s and The Foundry’s new additions to the compositing mill. Maya 2010 migh also be fun.

So, anyways, if you’re going to visit Siggraph this year, stop by Cebas’ booth #3207 and say hi, or just enjoy the demos of finalRender we’ll be doing at the booth ;)

My 2009 resolution

loocas | miscellaneous | Tuesday, January 6th, 2009

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Yet again, we start with a fresh, blank sheet of paper. The 2008 was very successful, very productive and very beneficial. I’d like to take up where I left off in 2008 and further broaden and extend my knowledge, experience and skills. I’ve prepared a short list of things I want to achieve in 2009, which are just a small part of my long-term goal list.

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PF 2009

loocas | miscellaneous,photos | Wednesday, December 24th, 2008

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3ds Max 2009 announced! (milking the cow dry continues)

loocas | 3ds Max,opinions | Thursday, February 14th, 2008

autodesk’s message to the 3ds Max usersOut of the blue, Autodesk today announced a big news, the release of 3ds Max 2009 and also a “brand new” package, 3ds Max Design 2009. So, what is so special about Max it deserves a new full version number and a specialised, different, version? Well, let’s take a look at the facts.

According to the press release and the additional, more detailed and concrete PDF documents, the new 3ds Max 2009 introduces a new technology called “Reveal Rendering” used for complex iterative rendering workflow, which, in my opinion, sounds great and quite useful (if only I didn’t have to write all those scripts and tools for such tasks in the past…), but we’ll see what it really is and how this technology really proves itself in the harsh and unforgiving real studio environments. The next one is enhanced UVW editing that introduces a Spline mapping tool and enhances the current Relax and Pelt tools. Good, helpful, but is it really worth the update? I personally think not. Then biped, finally, you can actually create a quadruped with the enhanced system. I can’t resist to not mention that I personally don’t even load biped up on my Max installation, so, there you go. Then the documents go about a better support for inter-application workflows. This is great news as we’ve actually been more successful at bringing Softimage XSI’s rigs into MotionBuilder than from both Max and Maya, considering that MotionBuilder, Max and Maya have been developed by a single company, one cannod stop wondering, WTF?! Well, to be fair, yes, I’ve managed to bring rigs from Max to MotionBuilder to Maya and vice versa, but XSI has actually been a bit more comfortable and easier to do so than the aforementioned packages. The other question is a direct transfer between Max < => Maya, I hope this got addressed in this service pack full blown brand new release.

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