Custom car rig

loocas | 3ds Max,showcase | Saturday, February 11th, 2012

Mercedes-Benz SLS AMG

I’m working on one of my personal projects and wanted to share with you a demo of a car rig I did for the project.

Oh, yeah, by the way, it’s gonna be a very original and one of a kind car spots. :D

The rig sports a few basic features:

  • Automatic wheel rotation system based on traveled distance on individual wheels level
  • Manual suspension system
  • Manual rotation of the front wheels, incl. automatic steering wheel secondary rotation
  • Manual rear wheel spinning system for burn-out animations and sliding
  • Secondary system for car sliding at the front and at the rear for drifting types of animation
  • Manual body reaction to acceleration

Nothing too fancy, but it’ll get the job done and didn’t take too long to rig. Here’s the preview:

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11 Comments »

  1. Nice rig!
    Keep it up :)

    Comment by César — February 11, 2012 @ 19:35

  2. Amazing rig!!!
    I love the detail – specially the camber linked to the suspension travel!!

    Comment by Ives — March 29, 2012 @ 21:54

  3. now that I upgrade to max2014 .. where can I get this and will it work?!! .. this is just what I need Lukas!

    Comment by Nosalis — August 29, 2013 @ 18:22

  4. i love this rig. i want to learn it…….can u send me the tutorial……

    Comment by sharvan — June 27, 2014 @ 14:10

  5. Well, no. I’ll share it here, but I’ll not be sending files on the internet randomly. :)

    Comment by loocas — July 25, 2014 @ 23:02

  6. awesome rig i looking for this kind of rig for vehicle animation

    Comment by manu — July 28, 2014 @ 04:09

  7. Hey loocas that looks great!! Very well thought out and from the vid, looks very easy to use (I am sure it wasn’t all easy to set up though). I have been trying to set up a similar idea but being my 1st car rig, lots of headaches. I am really interested in how you achieved the secondary rotation for the steering wheel.

    Comment by Iain — July 31, 2014 @ 16:59

  8. Hey, Iain,

    if by “secondary rotation” for the steering wheel you mean the back side motion, it’s all wire parameters so it looks like the rig is both IK and FK, which was the point. It’s easier to animate sliding and drifting with the rear controller than any other way (when driving forward, my rig doesn’t consider driving backwards, yet. I might add that when needed, but I don’t think I’ll need it for my animation).

    Comment by loocas — July 31, 2014 @ 20:59

  9. Very nice!… I want to know how to create the automatic steering, please.

    Comment by Damian — August 4, 2014 @ 23:42

  10. i want this script…..

    Comment by anand — December 11, 2014 @ 14:36

  11. Hello everbody :-) share my talent with world
    ___
    Realistic animation the cars and trucks controlled through reactor in 3ds max 8.
    ___
    https://www.youtube.com/watch?v=RfUd1UNADbo

    Comment by Lizandro Hurtado Martinez — March 16, 2016 @ 03:17

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