A pretty thorough review of the 3DATS Advanced to Expert book

loocas | 3ds Max,miscellaneous,opinions | Monday, February 22nd, 2010

3ds_max_2010_advanced_to_expert_banner

If you still haven’t bought the book yet, DO IT NOW! :D

Or at least, do it after you’ve read this thorough review of the book.

I can’t resist to quote what the reviewer is saying about my chapter, of which I’m quite proud, obviously. ;)

The advanced unwrapping chapter I found very useful as unwrapping is not my strongest skill in Max. By the way, none of the authors are shy about suggesting outside plugins and stand alone utilities if they think they will do the job better or at least faster than Max. In this Chapter 4 Lukas Dubeda suggested a small separate program for UV layouts that I downloaded to try myself. It does seem to be quite capable at getting the job done. The following sums up this section pretty well:

That “…just scratching the surface” seems to be the sentiment of many of the experts in this book. Believe me that they are all making some pretty deep scratches, providing us with an in-depth look at their chapter’s topic.

Anyways, here’s the full review for those still undecided.

I love FrameCycler!

loocas | miscellaneous,opinions,software | Monday, February 22nd, 2010

FrameCycler Professional 2009 SP1

Here are my top 10 reasons why FrameCycler is the single best sequence player on the market:

  • It is 64bit.
  • It supports very flexible 3D LUT files.
  • It sports very robust review and edit features.
  • It does Stereo pretty damn good and fast.
  • It is rock solid and reliable.
  • It is extremely fast.
  • It supports command line input.
  • It plays nice with other production tools.
  • It has amazing support.
  • It is really cheap.

If you still preview your sequences in an absolutely obsolete and impossible RAM Player in Max, or terribly outdated and rigid FlipBook, do yourself a favour and buy a license today!

Render slave’s setup and benchmarks

loocas | hardware,miscellaneous,technical | Thursday, February 11th, 2010
render node setup

I’ve finally received all the parts for my first render slave and immediately got into assembling and installing it. The rig is quite simple, very mainstream and very affordable. A standard ATX board placed in a 1U rack chassis, a Core i7 CPU, 8GB of RAM, two drives, one primary for the system and software and the other for buffering stuff, no DVD drive, no GPU, 350W power supply and that’s it. All running 64bit Windows 7 Professional.

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